Verdegrove Station, a rusted refinery city overgrown with greenhouse decks and warm route lights.

Android only / Tactical dice route-runner

Rustside Root & Rout

Roll through Verdegrove Station, choose risky routes, build a better dice rig, earn scrip, unlock new runners, and see how far you can climb before the deck bites back.

Core loop

Choose a route. Beat the target. Keep climbing.

Every run is a chain of dangerous route decisions. Pick where to go, preview the target and reward, roll the rig, hold the good dice, spend re-rolls when the route is worth it, then submit the tally and live with the result.

  1. 01

    Choose route

  2. 02

    Roll dice

  3. 03

    Hold results

  4. 04

    Spend re-rolls

  5. 05

    Beat target

  6. 06

    Earn scrip

  7. 07

    Upgrade rig

  8. 08

    Clear decks

Routes

Verdegrove is a board made of ladders, markets, pipes, and promises.

Balanced

Market Lane

A fair public route through awnings, stalls, scales, and kettle steam.

High risk

Skyhook Walk

Raise the target, chase better scrip, and cross the wind towers with steady hands.

Safer

Pipe Shortcut

Lower the target by crawling through warm pressure lines and cramped maintenance underways.

Recover

Rain Chapel

Rest beside the condensation shrine, patch your kit, or gather a little salvage.

Rare find

Seed Vault

Find Root-touched stock in a sealed archive, or take scrip when your rig is full.

Upgrade

Tool Wall

Buy, sell, and rebuild the dice rig under patched cloth and sharp repair talk.

Dice rig

Every die is a tool.

Standard dice roll fair. Lucky dice lean high. Extreme dice swing between disaster and rescue. Root dice carry rare old-system favour. Build the rig, then decide how much of your luck to trust.

D4

Cheap starter tools and seed counters.

D6

The trusted workhorse of public runners.

D8

Seed Vault stock for deeper routes.

D10

Glasshouse-grade kit with stronger reach.

D12

Skyhook gear for dangerous high-deck work.

D20

Rare OldTech trusted only after hard-earned access.

Scoring texture

  • Pairs and kinds reward repeated rhythm.
  • Straights reward clean forward motion.
  • Odd or even spreads feel balanced and machine-like.
  • Lowball turns apparent failure into clever survival.
  • Max face matches push equipment to the edge.

Run pressure

Spend today, survive tomorrow.

Hearts

Endurance, breath, morale, and the ability to keep moving after a bad route.

Re-rolls

Controlled second chances used to chase a cleaner tally after holding useful dice.

Scrip

Run currency earned on cleared routes and spent on dice at the Tool Wall.

Ledger Marks

Permanent civic trust earned every five cleared decks and spent on future unlocks.

Runners

Choose who knows the city best.

Market Runner

Balanced

Reliable starting kit for reading crowds, scales, and safe footing.

Rustside Cutter

Swingy

Lucky and volatile dice for players who like sharp shortcuts.

Tool Wall Keeper

Technical

More re-rolls and better shop prices reward careful rig planning.

Seed Court Hauler

Heavy start

Extra dice and scrip, but fewer ways to course-correct.

Skyhook Rigger

Fragile payout

Only one heart, double scrip, and no patience for timid routes.

Permanent progress

The city remembers useful runners.

Ledger Marks are not power bought from nowhere. They are Verdegrove trusting you with better stock, better preparation, and deeper access on the next run.

Seed Vault D8

Glasshouse D10

Skyhook D12

OldTech D20

Tool Wall Credit

Rain Chapel Kit

Rootkeeper Rhythm